[SGF 2026] HANDS-ON – “Slap Out Of It!” absolutely slaps!
[SGF 2026] HANDS-ON – “Slap Out Of It!” absolutely slaps!
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[SGF 2026] HANDS-ON – “Slap Out Of It!” absolutely slaps!

One of the defining traits of a puzzle game is the depth of thought required of players to discover solutions with their own wit. Just like every convention of thought, there is always an example of one who dares to ask, “what if?” Indeed, what if there were a puzzle game whose solutions involved mindlessly slapping everything and everyone around them?

The developers at Turbo Button aim to answer just that with Slap Out Of It!, and I got to slap my way through the first level at SGF.

[Steam Next Fest] HANDS-ON – Playing “The Transylvania Adventure of Simon Quest” is no curse

As a long-time Castlevania fan, I have seen the series evolve and have its fair share of ups and downs. For me, the best eras the franchise has ever known are the early 8 and 16-bit titles. Granted, 1997’s Symphony…

REVIEW – “Moldwasher” is sloppy at times, but cleans up nicely

With the big success of the PowerWash Simulator games, we are starting to see our first indie games take cues from what makes a power-washing game fun and take it to new places. That is where Moldwasher comes in: a 2D game about cleaning up this incredibly nasty kitchen full of mold, disgusting goo, and more bad things in various parts of the room, due to whatever happened before this game begins. To make things a bit weirder, you’re a sentient piece of sushi that has somehow been tasked with cleaning up these areas with a power washer and various other tools in a game that doesn’t try to be any bigger of a game than it has to be.

[SGF 2026] HANDS-ON – “Escape Academy 2: Back to School” is a shaky puzzle experience

If you’ve ever done an escape room, you’ll know the fun comes from putting everyone’s heads together to brainstorm solutions using the limited environment around yourselves. In Escape Academy 2, this core component of collaborative puzzle solving gets blown wide…

[SGF 2026] PREVIEW – A classic MMO makes a strong comeback attempt with “EverQuest Legends”

It is hard to topple the legendary status built on 1999’s EverQuest. I have been playing Massively Multiplayer Online RPGs (MMOs for short) since I can remember gaming, and EverQuest was always a beast too daring to tackle. The original…

[SGF 2026] HANDS-ON – Nothing but good things to say about “Out of Words”

Summer Game Fest, and the Nintendo Switch 2 booth in particular, offered a lot of fun cooperative experiences, but one game stood out for its beautiful art style and lasting appeal. If you’re looking for a cooperative sidescrolling experience that…

[SGF 2026] HANDS-ON – Razer rewrites the game with new hardware experiences

From their distinct green headphones to their well-regarded peripherals, Razer is one of the most recognizable brands out there. At Summer Game Fest, I was invited to check out their latest hardware. Among the products shown were their flagship Razer…

[Steam Next Fest] HANDS-ON: “Truck-kun is Supporting Me from Another World?!” Yes, Truck-kun is supporting you from another world!

The art is colorful and pristine, the gameplay and premise beckons comparisons to games like Crazy Taxi, the Katamari series, and another indie darling Yellow Taxi Goes Vroom. This is worth checking out for the absurdist anime slant alone.

[SGF 2026] HANDS-ON – “Among Us Story: On Guard” is laughably self-aware

Of all the Summer Game Fest announcements, hearing that we’ll be getting story-based content in the Among Us world definitely got a smirk out of me. Seeing as how the Among Us series on Paramount+ went the extra mile with…

[SGF 2026] MTG OP-ED – “Marvel Super Heroes” looks to make up for a certain other disappointing set

After getting to check out some of the new cards that are coming to the Super Heroes set, I am optimistic that Wizards of the Coast has course-corrected on the direction of the ongoing Marvel collaboration while also highlighting the biggest issue that Universes Beyond has presented over the past few years. 

[SGF 2026] HANDS-ON & INTERVIEW – Too big for DLC, “Granblue Fantasy: Relink – Endless Ragnarok” looks to bring progression gameplay to bigger heights

When Granblue Fantasy: Relink came out in 2024, I thought it was a really solid title with plenty of potential after rolling credits because of a solid endgame structure. The best part was that it didn’t take too long to…

[Steam Next Fest] HANDS-ON: “BRAZILIAN DRUG DEALER BEFORE 4” reminds that sometimes games just need to be fun, ridiculous, and Brazilian

This is obviously not going to be for everyone, but developer Joeveno has earned a cult following with this rambunctious, vivid, trippy, and esoteric look into a very minutely pinpointed aspect of Brazil’s cultural history. That it’s in the form of a boomer shooter just makes it potentially enjoyable by more people who are into that sort of thing (me!).