FINAL PREVIEW – We’ve seen enough: We need “Pragmata” now
By Danreb Victorio
/ March 17, 2026
This is the fourth preview I've written on Pragmata. I'm sold. I don't need to see any more of the...
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REVIEW – “MIO: Memories In Orbit” is a punishing take on a Metroidvania that we still recommend
By Brandon Perkins
/ March 16, 2026
MIO: Memories in Orbit is a game that attempts to capture that feeling while also expressing it in the form...
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REVIEW – “Pokémon Pokopia” is the best Pokémon game on any Switch
By Kayla Merritt
/ March 16, 2026
As a fan of Pokémon over the past 30 years, Pokémon Pokopia is the game I’ve been waiting for since...
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REVIEW – Big production values and satirical framing help “Starship Troopers: Ultimate Bug War!” shine beyond its solid, violent gameplay
By David Rodriguez
/ March 16, 2026
Ultimately, Starship Troopers: Ultimate Bug War! bets big and differently on production and wins. The concepts and framing are what...
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[GDC 2026] Hands-On: I need to uncover “The Secret of Crystal Mountain” as soon as possible
By Danreb Victorio
/ March 16, 2026
It's been a couple years since The Secret of Crystal Mountain was announced, and to be honest, I had no...
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REVIEW – “John Carpenter’s Toxic Commando” has a neat throwback aesthetic and fun co-op action, but lacks on weaker hardware
By David Rodriguez
/ March 15, 2026
As of right now at launch, I'm feeling pretty good about John Carpenter's Toxic Commando overall. What's here is beyond...
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