[SGF 2026] HANDS-ON – Sheer enjoyment is why “Stuntman: Hollywood” is a Best of Show Finalist
[SGF 2026] HANDS-ON – Sheer enjoyment is why “Stuntman: Hollywood” is a Best of Show Finalist
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[SGF 2026] HANDS-ON – Sheer enjoyment is why “Stuntman: Hollywood” is a Best of Show Finalist

If you’re unfamiliar with the Stuntman series, no worries. I was too. It wasn’t really much of a series. One game launched on the PlayStation 2 and Game Boy Advance in 2002 , and Stuntman: Ignition came in 2003. Stuntman focuses on the career of a movie stuntman, and you do things like take death-defying leaps, take part in high-speed car chases, pull off stunts that would get any regular person sent to the shadow realm, and more.

[SGF 2026] FIRST LOOK – “Silent Hill: Townfall” reimagines the series formula in an interesting way

Screen Burn Interactive’s Silent Hill: Townfall brings the fright in an all-new way, and I’m intrigued by it.

REVIEW – Despite some hangups and baffling design choices, “NBA THE RUN” charms with its culture-first, fun iteration of basketball

If there’s one thing I know about the NBA and basketball, it’s that there’s a curious amount of dudes named Ja(y)len in the league. If there are two things I know, the second is that it’s a culture in addition…

[SGF 2026] FIRST LOOK – Forza with a real story? That’s “Clutch”

Part of what really grabbed me about Horizon 6, aside from it being in Japan, was that there was a story. Sure, it was basic, but it was enough to hook me. So when I started receiving invites to a hands-off preview of Maverick Games’ debut title, I was a little reserved but interested. First of all, I hate hands-off previews. But also, it was for a “narrative-driven driving game from former members of the Forza team.”

[SGF 2026] HANDS-ON – “Alien: Isolation 2” is spectacularly frightening

Alien: Isolation is a game that hardly needs an introduction. Easily one of the most well-known horror experiences featuring the iconic Xenomorph killer, Alien: Isolation had people shivering in their boots for years since its release in 2014. When the sequel was finally announced at SGF this year, to say the energy in the room was electric was an understatement.

[SGF 2026] HANDS-ON – “Tomb Raider: Legacy of Atlantis” is a gorgeous game that still needs time before its debut

For the most part, I’m rather pleased to confirm that Tomb Raider: Legacy of Atlantis plays pretty similarly to those last few games, but if there’s anything this demo has to go by, it’s definitely more on the puzzling side.

[SGF 2026] HANDS-ON – “N Plus Infinity Times Two” is as wacky as its title

As soon as I was pitched to preview an “unannounced game from the creators of N+,” I was in. I didn’t have to watch a trailer, even though I ended up seeing it at Day of the Devs. The Newgrounds OG was definitely peak when it came to flash precision platforming, and now seeing it go multiplayer is absolutely nuts, and I’m glad I made time for it at the show floor.

[SGF 2026] MEDIA Q&A – Capcom producer says “Resident Evil: Veronica” will respect the memories fans had of Code Veronica

Resident Evil: Veronica one of the biggest announcements at SGF the day prior. An interview with the producer during SGF before being shown Onimusha was definitely something I didn’t expect.

[SGF 2026] HANDS-ON – “Super Yooka-Laylee Kart” is a little too different for its own good right now

Super Yooka-Laylee Kart was easily one of the standouts from this year’s Day of the Devs presentation after Summer Game Fest, but after we spent some time with it, it’s hard to gauge whether this game will appeal to anybody but Yooka-Laylee’s biggest fans.

[SGF 2026] VIDEO – Nintendo Direct Watchalong

Summer Game Fest Play Days is a wrap, and that’s why Danreb is back with Chris reacting to the Nintendo Direct, which was literally announced the morning before. Unfortunately, NateTheHate spoiled a lot of the fun with his leaks, but…

HANDS-ON – “Moss: The Forgotten Relic” could use a little more guidance

The Moss games are among the most celebrated titles in VR gaming. Knowing that, these were games I definitely bought for my PSVR. That being said, I was “that guy.” Despite shelling out for a PSVR, I only really played…

Patrick Sounds Off: One Foot Out The Door

It’s easy to be discouraged by ballooning prices and diminishing ownership that plagues the game industry today, to the point that it feels as if the entire medium is being closed off to you. However, while the economics of the…